UPDATE PUBLIC 1.26 AND 1.27 FOR PATREON
Hello everyone! Platier here! It's time for new updates!
For Patreon Update, it's Day 14 aftermath update! With things going south, what's going to happen to our protagonist? You'll find out here with this new update. It's going to have different interactions depends on your partner of choice and the choices you made throughout the game. There are a lot of thing too, such as:
- The music jukebox is added, with music and ambience tracks (no sfx), it's accessible on the main menu (like the gallery)
- Battle system
- Actors taking damage (or healing) will now have visual effect (flash red/green)
- Status effects is clarified better (eg. passive buff that stacks over time like Alex's Harmonizer or Ray's Haste)
- More sound effects added to skills and status (but not all yet)
- Some negative status like Burn, Freeze, Nether infection, Linus' Absorption, now has a "status effect color" that gets applied to the target, and will remain until the status wears off (There is an issue where the color will be replaced if a new effect is applied on top of the previous - Eg. Getting burned then frozen will end up with Frozen's color)
- Husbandos' stats will scale with Love, Friendship and Corruption.
- Actors afflicted with Stun and Frozen (and KO also, but that goes without saying) will not be able to take action for that turn.
- Some skills will now inflict status effects. namely: bashing skills (Tackle, Skull basher) cause Stun ice skills (Max's) causes Freeze fire skills (Ray's) causes burn and burn can stack, adding more duration and damage. We will continue to work on this in the future, so stay tuned!
- Inventory system
- Added inventory screen that's mostly cosmetic right now, but does reflect the items you obtain during the game (not complete yet)
- Keybinds
- Screenshot key is changed from S to Shift+S
- Stat board key is changed from L to S
- Inventory screen is bound to I (eye)
- Story-related
- Tweaked Max's emotes from prologue to day 7 so he's a bit more expressive
- Remedied a story inconsistency on Kody day 4 (on Max and Ray's day 5, and on Alex day 4, Alex is made aware of Dave's phone and obtains it to further his Crystal Communicator prototype which is given to the whole team on day 8 -- but Dave never showed Alex the phone on Kody day 4)
- Added more of the new music to battle system and some part of the game, but not fully replaced yet
- Misc.
- A lot of code cleanup that's not really worth showing or easy to show, but will help with dev environment
- Replaced deprecated/outdated ren'py functions with modern alternatives (like replacing im.Scale(img, w, h) with Transform(img, size=(w,h),fit="contain") )
- Translated more of the game into Vietnamese (still at day 1 so far - progress is really slow on that )
- Stat screen and inventory screen are accessible from the quick menu on mobile
- Stat screen will now reflect Dave's Out-of-combat and Mid-combat stats separately (going in combat will show his active stats during it, and going out of combat will show the out-of-combat version) mid-combat stat will show his currently equipped weapon and its stats
For Public Update, it's Day 14 Ray's part! Follow him into deep into the city ruined by the monsters to find someone important to him. The route will be split into variants depends on your corruption level. It will have different interactions too, so try to experience them all. There's gonna be a new character in this update. We also add new backgrounds to reflect the city's condition.
That's all for this devlog! For next update we will focus on missing assets and intermediate story between this chapter and the next. Chapter 3 will focus more on explorations. The next update should be at the end of this month. Thank you for your attention, and see you next devlog!
Sincerely,
Platier.
Update 1.27 >> HERE
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Hero's Advent
A Furry Visual Novel
Status | In development |
Author | Platier |
Genre | Visual Novel, Adventure |
Tags | Fantasy, Furry, Gay, isekai, NSFW, Romance |
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Comments
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Hi! i download the 1.26 version but i'm still lock in the end of day 13. its a bug or it's a save problem ?
Can you screenshot the last part before the end of the day?
Oops actually I'm stupid I didn't notice that I had to install 1.27 and not 1.26 to access day 14, sorry for the inconvenience ^^